Friday, September 18, 2009

I was recently upgrading an app from shipping SQL Express 2005 to 2008 and ran into a few surprises.

First, the command lines for the two installers are about as different as you can get.

The good news: The command line to extract files from the Self Extracting archive remains the same.

So, for SQL 2005 Express, you use this:

SQLEXPR32.EXE /Q /X:"{path to extract all SQL Installer files to}"

and for 2008 you use this

SQLEXPR_x86_ENU.EXE /Q /X:"{path to extract all SQL Installer files to}"

Typically, your install will drop the SQLEXPR32.EXE or SQLEXPR_x86_ENU.EXE files somewhere during the install, and then execute the above command line to extract all the necessary files to install SQL Express.

Then, you'll use the command line discussed below to actually install SQL Express.

And finally, you'll clean things up by deleting the EXE file above and all the extracted files used for the install.

The Bad News

Unfortunately, once you get the installation extracted, the command line to actually perform the installation is completely different.

For 2008, there are a huge number of command line parameters. Luckily, not all of them need to be specified to perform an unattended, nested install (ie an install of SQL Express 2008 from your own install). See here for a complete list of all the command line parameters available.

Obviously, your needs are going to dictate what options you have to specify. In my case, I needed a very bare bones installation, no fulltext search, reporting services, etc, and definitely no network support; this instance of SQL Express is intended to be accessed ONLY from the machine onto which it's installed.

Given that, the command line is (all on one line):

{path to the SQL installation fileset you extracted above}setup.exe
/INSTANCEID=[SQLINSTANCENAME]
/ACTION=Install
/INDICATEPROGRESS=True
/HIDECONSOLE
/FEATURES=SQLENGINE
/QS
/INDICATEPROGRESS=False
/INSTANCENAME=[SQLINSTANCENAME]
/AGTSVCSTARTUPTYPE=Manual
/ISSVCSTARTUPTYPE=Automatic
/ISSVCACCOUNT="NT AUTHORITY\NetworkService"
/ASSVCSTARTUPTYPE=Automatic
/SQLSVCSTARTUPTYPE=Automatic
/SQLSVCACCOUNT="NT AUTHORITY\SYSTEM"
/SECURITYMODE=[SECURITYMODE]
/SAPWD=[SAPWD]
/ADDCURRENTUSERASSQLADMIN=True
/TCPENABLED=0
/NPENABLED=0
/BROWSERSVCSTARTUPTYPE=Disabled
/RSSVCSTARTUPTYPE=Disabled
/RSINSTALLMODE=FilesOnlyMode

Now, granted, that's one gargantuan command line! Remember, the whole thing is executed as a single command. I've just put line breaks in so it's readable. Also, keep in mind that you CAN specify all these parameters in a "response file" and then just pass it to the Setup.exe via the /CONFIGURATIONFILE parameter, like this:

SETUP.EXE /CONFIGURATIONFILE="myresponsefile.rsp"

But, that requires creating a separate text file, and potentially deleting or dealing with it afterward, so the command line route tends to work better for nested installations.

The key parameters to be concerned with are:

ACTION This has to be install.

INDICATEPROGRESS If the console window is shown during the install, this will cause a very verbose log of what is happening to be echoed to the console window as well as the install log file. If you hid the console window, this parameter doesn't appear to have any effect.

QS This stands for Quiet Simple. In other words, the install will show a progress box but no other ui to the user. And no prompting.

FEATURES Determines what elements of SQL Express you want installed. Review the help page above for options, but the main thing to install is SQLENGINE.

HIDECONSOLE Very important. Without this switch, you'll see a DOS box console window open up during the install. Very disconcerting and not even remotely appropriate for a user facing installation.

INSTANCEID and INSTANCENAME Usually, this should be SQLEXPRESS, though you may want to use a non-standard instance name in some cases.

SECURITYMODE and SAPWD You must provide a System Admin Password (the SAPWD) if you set SECURITYMODE to SQL. Also, keep in my that there may be group security policies in place on the machine that regulate the strength of the password (in other words, the SA password you choose, or that you allow your installer to choose, may need to be a certain length, contains numbers AND letters, etc).

TCPENABLED and NPENABLED These options enable or disable support network connections (TCP or Named Pipes). A 0 disables them, which is generally a good idea unless you have a reason to allow network connections into this SQL Express instance. In those cases, it's usually best to require the installer to install SQL separately.

ADDCURRENTUSERASSQLADMIN This may or may not be appropriate depending on who is likely to be installing your package.

SQLSVCACCOUNT Actually all of the *SVCACCOUNT" options. These control the domain credentials to use for the various SQL Express services that are installed. You would either need to use the local SYSTEM account, as my example shows, or you'd need to prompt the user during the install to get the required domain login name and password. From a simplicity standpoint, using the local SYSTEM account is the most straightforward. But how you assign service account credentials will really depend on the app you're installing.

So there you have it. Not hard, but not the same as SQL 2005 either.

posted on Friday, September 18, 2009 9:22:10 PM (Central Standard Time, UTC-06:00)   •  # •  Comments [0] • 
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Serializing objects in .NET is surprisingly easy, and there are a number of different ways to go about the process.

One method that was recently brought to my attention is the DataContractSerializer.

To use it, you'll need to:

Imports System.Runtime.Serialization

Then create an new instance of a DataContractSerializer and a stream and finally, use the Serializer object to write a serialized version of some other object to the stream. I won't delve into that code here, there's plenty of examples on the web; even the Microsoft Help page for that object has a decent example.

But what you won't find mentioned is how incredibly brittle the serializer can be.

First off, it doesn't round trip the serialized XML, at least not completely. Say you serialize an object to an XML file, then EDIT that file and add comments. If you then deserialize and reserialize the object, you loose all your comments.

While this is somewhat understandable, it is rather unfortunate. Too bad that's only the lesser of the problems you'll face.

Another issue is one that plagues XML in general. It's CASE SENSITIVE. This makes hand editing the files tricky at best. Now, I know a lot of you might say "Jeez, stop hand editing your XML!" but, let's be realistic. Sometimes, that's just flat the fastest way to deal with certain issues.

But the real stumper for me was when I recently discovered that the DataContractSerializer is highly dependent on the ORDER of the XML elements in the serialized XML! That's right, get elements out of the order that the serializer expects them in (and yet still have perfectly legal and reasonable XML) and the serializer fails. But what's worse is that it fails silently. It just simply fails to deserialize certain property values if their xml elements aren't in the "proper" order (which happens to be alphabetic, but still, XML should not be order dependent).

There's a short write up on it here, but even the author, Aarron Skonnard, doesn't comment on the fact that if elements are out of order, they won't deserialize properly.

From what I've read, that order dependency is partly why the DataContractSerializer is up to 10% faster than some other serialization techniques. And, if you know that your serialized objects will ONLY ever be touched by code that is intended to work with them, that's probably ok.

But it's something to be very aware of if you intend on the serialized XML being visible to (or editable by) actual people.

posted on Friday, September 18, 2009 9:15:37 PM (Central Standard Time, UTC-06:00)   •  # •  Comments [0] • 
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 Wednesday, September 16, 2009

image Say you've written a .NET DLL and you need to know from what folder that DLL was loaded (so you can find resources, config files, whatever).

There are any number of ways to skin that cat, but unfortunately, most won't work in the general case, but only under certain special circumstances.

Matthew Rowan does a really good job of explaining the differences here, so I'm not going to repeat his post, but the short version of the story is, it takes code that looks like this:

Dim assemblyUri As Uri = New Uri(System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase))
Return assemblyUri.LocalPath

Note that this is the VB version of Matthew's clip. There a a number of other methods, but they all seem to return bogus results under various conditions.

posted on Wednesday, September 16, 2009 7:58:35 AM (Central Standard Time, UTC-06:00)   •  # •  Comments [0] • 
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 Thursday, August 06, 2009

image The Cisco VPN client has issues, let's face it.

I've blogged about Cisco before (and here). When it works, it works just fine.

The problem is, quite often, it doesn't work. And it's really compounded if you're using any app that creates and destroys network interfaces (VMWare is one such app, but there are many others). What happens, from what I've discerned online, is that the Cisco VPN Client doesn't deal with network interfaces moving around and being changed. So it just fails to connect. And once it's failed, it's virtually impossible to get it to connect again without a reboot.

And, at least for me, anyway, often, rebooting once isn't enough. It'll take two reboots before the Cisco client is happy again. Now, all this is using the Cisco 3000 VPN appliance, which is believe isn't exactly the newest VPN solution on the block. Maybe there are newer ones out, but that's the one that the company I'm with is using.

So... I've been hobbling along like this for months. I'd tried the VPNC client some time ago but could never get it to connect. VPNCFE is better, usability wise, but I couldn't get it to connect either.

I decided yesterday to take another look at the problem, and I stumbled across the Shrew Soft VPN client. image

At first, I downloaded the latest "stable" release. But, since it didn't import the Cisco *.pcf file (the configuration file for a particular connection), I couldn't figure out which parts of the Cisco config to put where in the Shrew Soft config screens, so I never got it to work.

I'd almost given up when I came across a post that mentioned being able to import PCF files was added in the latest RC build.

Sure enough, back to the Shrew Soft download page and there's a 2.1.5 RC2 download link. An uninstall and reinstall later, and I could successfully import my Cisco PCF file.

And the connection worked instantly!

So far, no problems at all. Everything works just as well as it did with the Cisco client (that is, when the Cisco Client would connect!).

The other benefit to the Shrew Soft client is that it works under 64 bit OS's (including the upcoming Windows 7, from what I can tell). That's something Cisco still isn't supporting.

And best of all, it's free!

posted on Thursday, August 06, 2009 10:35:02 AM (Central Standard Time, UTC-06:00)   •  # •  Comments [0] • 
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 Tuesday, August 04, 2009

image (No not that kind of volume!)

Seems like such a simple thing. If I'm on Skype or in general trying to use a mic in Vista, the sounds from the mic end up projecting out the speakers.

No big deal until the volumes get loud enough that you get a feedback loop. Then, look out! Dogs and cats (and wife and children) will run screaming from the house!

I'd dealt with this problem for far too long (Skype was almost unusable) but couldn't find anything on the web addressing the issue, at least not for Vista.

So I started poking around.

After far too much searching, I finally came across the secret room in Vista where the souls at Microsoft have stashed the hidden switch.

First, right click the speaker icon in the system tray (at the bottom right of the screen), and select Playback Devices:

image

On the next dialog, select Speakers and click properties:

image

On the next dialog, select the Levels tab

image

And make sure that little speaker icon under Input Monitor is DISABLED (like it is in the above screenshot).

If not, just click it to disable it.

This will prevent the mic input from being echoed out through the speakers, and thus prevent any kind of feedback.

Sure, it's simple now. \:\-\)

posted on Tuesday, August 04, 2009 7:10:08 PM (Central Standard Time, UTC-06:00)   •  # •  Comments [0] • 
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 Sunday, August 02, 2009

In the process of automating my build process for a project in 2008 (and VB6), I needed to have several additional steps happen during the build.

If the steps were directly related to a specific project within the overall solution, I could just alter the VBPROJ or CSPROJ file directly to include the required targets, no big deal. But in this case, I needed these steps to happen AFTER the overall build (at least, the build of the normal .NET solution).

I'm also using TFS and its build system to (eventually) automate the entire build process from a standalone server. But I'd like for the build process to be executable from any old workstation (assuming the required prerequisite files and apps are installed) for debugging and troubleshooting purposes. Anybody that would say that automating the build process isn't an entire development project in it's own right is out of their mind!

Furthermore, I wanted to impact the overall project build process as little as possible, so I really didn't want to go traipsing around in the TFSBuild.proj file, or altering any of the TFS config at all if possible.

I knew that VBPROJ and CSPROJ files are nothing more than MSBUILD xml config files, which can be easily extended. But I wanted/needed something that would execute AFTER all the projects in my solution were built (and possibly before, but the same principle applies).

Then it struck me. What about a dummy project? One that could participate in the build process just as every other project in the solution, but which didn't ACTUALLY build any specific .net assembly at all.

First step, add a new project. I picked an "empty VB project" for this.

image

But when I did this, I got an error

image

Rats, VS was insisting that the project have a sub Main, and I don't really want anything compiling in this project. But a little poking around in the VBPROJ file turned up this IMPORTS line

   <Import Project="$(MSBuildBinPath)\Microsoft.VisualBasic.targets" />

Remove it, and the Sub Main error goes away. Those VisualBasic.targets are what controls that validation.

If you try and build the project at this point, though, you'll get an error that no "Build" target exists in the file. That's because the default Build target is defined by that VisualBasic.Targets line, and we just removed it.

So, I added my own Build target near the end of the file, with some testing tasks in it just to see what happens.

  <Target Name="Build">
      <Message Text="The Test build was called" />
      <Exec Command="Pause" />
  </Target>
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>

Interestingly, the Message text does NOT display in the VS output window, but the EXEC task does (and the build is NOT paused by the PAUSE command).

image

Also, I've left them in for reference above, but when you remove the import of the Microsoft.VisualBasic.Targets file, the BeforeBuild and AfterBuild targets are effectively moot. They won't do anything anymore, so you can remove them.

Editing the Project in the IDE

One problem that you'll run into immediately with all this is that the Visual Studio IDE wants to handle those VBPROJ files special. And if you have the VBPROJ file opened in the IDE, the ONLY way you can change it is via the VS GUI. But the VS GUI doesn't give you access to all the nooks and crannies of a VBPROJ file that you need to mess with for this to work.

One way to get around this problem is to unload the project (Right click on the Project in the Solution Explorer and select unload. Then Right click on the project again and you should see a "Edit your project name" menu item. Select it and your project should load up in VS just like any other XML file.

Then, when you're ready to test again, right click the project and select reload.

The downside is that's an awful lot of unloading and reloading. Quite simply, it's a pain.

Luckily, there's another way.

What if I put all my "real" targets in a plain ol' PROJ file, and added it to this dummy project. After a few tests, it was clear that if you do this, you can easily open this "sub-PROJ" project file directly from within the VS IDE, no unloads or reloads necessary. But, I'd need a way to start up my sub project from within the actual dummy VBPROJ file.

Turns out, MSBuild has several actions that essentially let you "fire off" other targets as if they were "subroutines".

The first I checked out was CallTarget. Unfortunately, it can only call targets within the current project file, and what I really wanted was to fire a target in a different project file.

Then I read up on the MSBuild task. It does allow you to specify both a Project to build (which could be a SLN solution file, but that's another topic), and a Target within that project. AHA! The answer.

So I setup a simple test. First, my altered dummy VBPROJ file

<?xml version="1.0" encoding="utf-8"?>
<!-- This is a dummy build project for Post Build steps -->
<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.30729</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{4D124D21-B683-40F2-89C3-658AA1B51DE9}</ProjectGuid>
    <FileAlignment>512</FileAlignment>
    <MyType>Empty</MyType>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  </PropertyGroup>
  <ItemGroup>
  </ItemGroup>
  <ItemGroup>
    <ProjectsToBuild Include="PostBuild.proj" />
  </ItemGroup>
  <ItemGroup>
    <Folder Include="My Project\" />
  </ItemGroup>
  <Target Name="Build">
    <MSBuild Projects="@(ProjectsToBuild)"/>
  </Target>
</Project>

The key element is the ProjectsToBuild item and the MSBuild task of the Build target.

That ProjectsToBuild item should cause the PostBuild.proj file to show up in the VS Solution explorer as just another file you can open like normal and easily edit.

Then, in the PostBuild.proj file,

<?xml version="1.0" encoding="utf-8" ?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" >
   <!-- Must Set MSBuildEmitSolution envvar to 1 to cause msbuild to convert a SLN to a proj file -->
   <!-- Define various properties to use during the build here -->
   <PropertyGroup>
   </PropertyGroup>

   <Target Name="Build">
      <Exec Command="Echo Did the build" />
   </Target> 
</Project>

Now, if you build the project from VS and look at the Output window, you show see the "Echo Did the build" item.

Success!

Problems in Paradise

Unfortunately, all is not roses with this approach. As a test, I changed "Did the build" to "Did the build2" in my PostBuild.proj file, then rebuilt the project.

The output didn't change. At all. Apparently, VS caches the projects in some fashion and only rereads them in peculiar circumstances. I say peculiar because even UNLOADING the project and RELOADING it did not force the PostBuild.proj changes to be read in. Only unloading all of Visual Studio and reloading it worked. This is specifically not what Microsoft alludes to as being correct behavior here, excerpted:

Editing Loaded Project Files

Visual Studio caches the content of project files and files imported by project files. If you edit a loaded project file, Visual Studio will automatically prompt you to reload the project so that the changes take effect. However if you edit a file imported by a loaded project, there will be no reload prompt and you must unload and reload the project manually to make the changes take effect.

But, no matter what I tried, the only thing that seemed to force a reload of cached project files was reloading VS.

Then I happened to notice two other build tasks, Vbc and VCBuild. They wrap the VB and VC compile processes, essentially doing the same thing. But looking at their parameters, they are VERY different beasts. the biggest difference is that Vbc appears to take a list of Source files as an argument, whereas VCBuild is almost identical to MSBuild. It takes Projects and Targets parameters. Hmm, could it be?

I replaced "MSBuild" with "VCBuild" and tried again. Surprisingly, even though my PostBuild.proj file has nothing to do with Visual C, VCBuild happily compiled away, rereading the PostBuild.proj file as I'd wanted. Change the PostBuild.proj file from the IDE, save and Build, and the changes are picked up immediately and compiled just as I was looking for.

The altered dummy VBProj file.

<?xml version="1.0" encoding="utf-8"?>
<!-- This is a dummy build project for Post Build steps -->
<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.30729</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{4D124D21-B683-40F2-89C3-658AA1B51DE9}</ProjectGuid>
    <FileAlignment>512</FileAlignment>
    <MyType>Empty</MyType>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  </PropertyGroup>
  <ItemGroup>
  </ItemGroup>
  <ItemGroup>
    <ProjectsToBuild Include="PostBuild.proj" />
  </ItemGroup>
  <ItemGroup>
    <Folder Include="My Project\" />
  </ItemGroup>
  <Target Name="Build">
    <VCBuild Projects="@(ProjectsToBuild)"/>
  </Target>
</Project>

But, there's a problem here too. If you've configured the output verbosity level for MSBuild to be something other than the default, VCBuild doesn't appear to honor the change, and ends up using a fairly minimal output level. That can make debugging far more painful than it should be. None-the-less, it does work.

One more shot

Given that the verbosity level doesn't follow through, I decided to make one last attempt. Instead of invoking the MSBuild task, why not invoke the MSBuild.EXE itself via an Exec task? Since VS has already invoked MSBuild to perform the outer project build, you can use the MSBuildBinPath property to know where to invoke MSBuild from, so the dummy VBProj file ends up looking like this.

<?xml version="1.0" encoding="utf-8"?>
<!-- This is a dummy build project for Post Build steps -->
<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.30729</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{4D124D21-B683-40F2-89C3-658AA1B51DE9}</ProjectGuid>
    <FileAlignment>512</FileAlignment>
    <MyType>Empty</MyType>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  </PropertyGroup>
  <ItemGroup>
  </ItemGroup>
  <ItemGroup>
    <ProjectsToBuild Include="PostBuild.proj" />
  </ItemGroup>
  <ItemGroup>
    <Folder Include="My Project\" />
  </ItemGroup>
  <Target Name="Build">
    <Exec Command='$(MSBuildBinPath)\MSBuild.exe /v:diag "@(ProjectsToBuild)"'/>
  </Target>
</Project>

I've added the /v:diag switch to force diagnostic level verbosity, but that is easily changeable.

Lo and behold, I get the full output from BOTH MSBuild invocations in the Visual Studio Output window.

But What About Rebuild

At this point, performing a Build from VS will work exactly as expected, but if you try a Rebuild, you'll get an error about your project file missing a Rebuild target.

In this case, a rebuild is the same as a build, so I'll just make them dependent tasks.

<Target Name="Build">
    <Exec Command='$(MSBuildBinPath)\MSBuild.exe /v:diag "@(ProjectsToBuild)"'/>
</Target>

<Target Name="Rebuild" DependsOnTargets="Build" />

Notice the new Rebuild target above, and that it "Depends On" the Build target. That's the only change necessary.

Conclusion

At this point, I have a project that I can add to any solution, which itself contains an MSBuild proj file which automatically builds when its host project needs to be built. And this would apply to builds within the IDE as well as builds from TFSBuild or any other automated build system.

Using some conditions and properties, it would be fairly easy to control when the project compiled (for instance, ONLY during a TFSBuild build, or only in the IDE when in RELEASE configuration.

And best of all, it's all still completely editable from within the Visual Studio IDE!

posted on Sunday, August 02, 2009 8:45:50 PM (Central Standard Time, UTC-06:00)   •  # •  Comments [0] • 
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 Thursday, July 30, 2009

It's relatively trivial to control MSBuild from within Visual Studio by simply selecting different configurations (typically there are two, DEBUG and RELEASE, though you can create as many as you need).

However, for large projects, switching configurations is not a speedy process, and maintaining multiple configurations can be a chore.

I've been working toward automating the build process at my company and one element that I really wanted to implement was selective control of the build process.

For instance, in some cases, I might want to build locally, from within VS, and only build the app itself, but in other cases, I might want to build the Windows portion of the app AND the web portion, and in still other cases, I might want to build the entire app AND compile the InstallShield files to build an MSI installer file.

Obviously, there would come a point where the combinations would get unwieldy using configurations.

I was looking for a solution when I realized that MSBuild maps ALL environment variables by default as "properties" that are easily queried and used in conditions within the build script.

Then, I just needed a way to easily set those environment variables.

I've long known that the SET batch command only sets environment variables for that particular DOS session, so that wouldn't work for this purpose. But in researching this, I discovered the SETX command, exactly like SET, only it sets global environment variables instead of those in the current session. This means that if you invoke, say:

SETX MyVar "This is a test"

The variable MyVar will not be created in the current DOS session, but, close it, and open an new DOS session, and it will be set there!

The Concept

So, to automate the selection, all I should have to do is:

  1. Define the environment vars and their uses
  2. Create batch files that set those variables
  3. Create one more batch file to clear all the variables
  4. Add the batch files to my VS project somewhere

Then, when I want to set the variables one way or another, just run the batch file from within VS, then start a build.

The Batch Files

All that's required in the batch files is a simple SETX for each variable you need to set.

REM Enabled Building Install
SETX BuildInstall "true"

You might also want to include a bat file that clears all the variables (to "reset" things, if you will), but otherwise, this is all that's necessary.

To make these BAT files easy to use I created a "Folder" in my solution, dropped the BAT files into that folder and then defined an "Open With" action to open the bat files with CMD.EXE.

Unfortunately, it wasn't quite that simple. If you right click on a BAT file that you've added to the solution, you should see an "Open With" option on the menu. Click it and you'll get the "Open With" dialog.

Click Add on that dialog and you'll get something that looks like this

image

The problem is, you can't specify command line parameters in with the program name. It's just the name.

To get around that, I created a "RUNBAT.BAT" file, and put it somewhere on my PATH. It's contents are simple:

REM Just run a passed in bat file 
cmd.exe /c "%1"

Essentially, it's just a wrapper around CMD.EXE that invokes whatever BAT file name is passed in on the command line.

But now, you can point that "Program Name" field in the "Add Program" dialog to your RUNBAT.BAT file, and presto! You can open that BAT file with just a right click, "Open With"

Even better, select your RUNBAT program entry and click the "Set as Default" button, and now, when you double click the BAT file from within Solution Explorer, the BAT file will automatically be run.

One Final Trick

Unfortunately, that won't quite be enough to make things work. The thing is, Visual Studio is smart, sometimes too smart for it's own good. In this case, it's all about caching. VS caches all the environment vars at the time that it loads, and when you invoke a build, it supplies those cached env vars, and not the currently active set. That would mean you'd have to exit and reload VS each time you wanted to change any env vars to control the build. Definitely not a workable solution!

But there is a way around this.

The Microsoft MSBuild Extensions Pack contains an "EnvironmentVariable" task that explicitly retrieves or sets environment vars from the active env var buffer, and NOT from VS's cache.

Use it from your MSBuild script like this:

<Target Name="PerformBuild">
     <MSBuild.ExtensionPack.Computer.EnvironmentVariable TaskAction="Get" Variable="ForceBuild" Target="User">
         <Output PropertyName="ForceBuild" TaskParameter="Value"/>
     </MSBuild.ExtensionPack.Computer.EnvironmentVariable>
....

You use the Get action, name the variable, and be sure to use the "User" target (this retrieves User level environment variables, which is where the SETX command will save them). Then, it stores the variable's value in the property named by the "PropertyName" argument.

You now have the value of that variable in a property that you can easily use in conditions on tasks, or other properties, or whatever. In this example, I check if the "ForceBuild" property that was just retrieved above, is blank, if it is, then the ForceBuild property value is set to "false".

<PropertyGroup>
<ForceBuild Condition="'$(ForceBuild)' == ''">false</ForceBuild>

Accessing the environment variables in this fashion, your build script will see the values of those variables as they've been set by your BAT files, even if those BAT files were executed from within Visual Studio.

It's pretty simple, clean, and easily maintained from within Visual Studio. All qualities I really like!

If you know of a simpler way, I'd love to hear about it!

posted on Thursday, July 30, 2009 10:38:28 PM (Central Standard Time, UTC-06:00)   •  # •  Comments [0] • 
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 Saturday, July 25, 2009

image In my travails with MSBuild lately (the latest 3.5 version), I recently ran into some rather puzzling behavior. Essentially, it boils down to this.

If you set a property value via a PropertyGroup element within a target, and then use CallTarget to call another target, the property values you set won't be visible to conditions on that called target.

If, on the other hand, you set those same property values from a PropertyGroup within a different target that your main target refers to via the DependsOnTargets attribute, then those properties will be visible to conditions on the called target.

Yeah, you read that right \:\-\)

Here's a test MSProj project file that illustrates the problem.

<?xml version="1.0" encoding="utf-8" ?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" >
    <!-- Define various properties to use during the build here -->
    <PropertyGroup>
      <TestValue>false</TestValue>
    </PropertyGroup>

    
    <!-- A DependsOnTargets target -->
    <Target Name="DetermineTestValue">
        <PropertyGroup>
            <TestValue>true</TestValue>
        </PropertyGroup>
        <Message Text="TestValue=$(TestValue)" />
    </Target>

    
    <!-- The test condition fails here and this target is skipped -->
    <Target Name="DoTheBuildSkips" 
            Condition="'$(TestValue)' == 'true'">
      <Message Text="Did the Build (skipped)" />
    </Target>

    
    <!-- The test condition DOES NOT fail here and this target is executed -->
    <Target Name="DoTheBuildWorks" 
            Condition="'$(TestValue)' == 'true'">
      <Message Text="Did the Build (works)" />
    </Target>


    <!-- Root Target just Executes two different test targets -->
    <Target Name="Build" DependsOnTargets="PropertyIsNotSeenProperly;PropertyWorks" />
    
    <!-- First test target, set the TestValue to true and use calltarget, this fails -->
    <Target Name="PropertyIsNotSeenProperly">
        <PropertyGroup>
            <TestValue>true</TestValue>
        </PropertyGroup>
        <!-- the TestValue is true at this point but false when evaluated from DoTheBuildSkips -->
        <Message Text="TestValue (place1)=$(TestValue)" />
        <CallTarget Targets="DoTheBuildSkips" />
    </Target>    

    <!-- Second test target, set the TestValue to true from the DependsOnTarget
         and the "DoTheBuildWorks" target is executed because the condition is true -->
    <Target Name="PropertyWorks" DependsOnTargets="DetermineTestValue">
        <!-- the TestValue is set to true from within DetermineTestValue and is ALSO true
             when evaluated from DoTheBuildWorks -->
        <CallTarget Targets="DoTheBuildWorks" />
    </Target>    

</Project>

Just drop it into a folder and run MSBuild. Be sure to use the /v:diag command line switch so you see the full output.

I piped the results to a file and (with some bits trimmed out) this is the result:

Microsoft (R) Build Engine Version 3.5.30729.1
[Microsoft .NET Framework, Version 2.0.50727.3074]
Copyright (C) Microsoft Corporation 2007. All rights reserved.

Build started 7/23/2009 4:25:13 PM.
Project "O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj" on node 0 (default targets).
Initial Properties:
ALLUSERSPROFILE = C:\ProgramData
...Many env vars cut out here
TestValue = false

Building with tools version "3.5".
Target "PropertyIsNotSeenProperly: (TargetId:4)" in file "O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj" from project "O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj":
Using "Message" task from assembly "Microsoft.Build.Tasks.v3.5, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a".
Task "Message" (TaskId:0)
  TestValue (place1)=true (TaskId:0)
Done executing task "Message". (TaskId:0)
Using "CallTarget" task from assembly "Microsoft.Build.Tasks.v3.5, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a".
Task "CallTarget" (TaskId:1)
Target "DoTheBuildSkips" skipped, due to false condition; ('$(TestValue)' == 'true') was evaluated as ('false' == 'true').
Done executing task "CallTarget". (TaskId:1)
Done building target "PropertyIsNotSeenProperly" in project "Test.proj".: (TargetId:4)
Target "DetermineTestValue: (TargetId:0)" in file "O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj" from project "O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj":
Task "Message" (TaskId:2)
  TestValue=true (TaskId:2)
Done executing task "Message". (TaskId:2)
Done building target "DetermineTestValue" in project "Test.proj".: (TargetId:0)
Target "PropertyWorks: (TargetId:5)" in file "O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj" from project "O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj":
Task "CallTarget" (TaskId:3)
Target "DoTheBuildWorks: (TargetId:2)" in file "O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj" from project "O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj":
Task "Message" (TaskId:4)
  Did the Build (works) (TaskId:4)
Done executing task "Message". (TaskId:4)
Done building target "DoTheBuildWorks" in project "Test.proj".: (TargetId:2)
Done executing task "CallTarget". (TaskId:3)
Done building target "PropertyWorks" in project "Test.proj".: (TargetId:5)
Done Building Project "O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj" (default targets).

Project Performance Summary:
      107 ms  O:\Dev\Darin\Articles\MSBuild Property Failure\Test.proj   1 calls

Target Performance Summary:
        0 ms  Build                                      1 calls
        5 ms  DoTheBuildWorks                            1 calls
        5 ms  DetermineTestValue                         1 calls
       11 ms  PropertyWorks                              1 calls
       21 ms  PropertyIsNotSeenProperly                  1 calls

Task Performance Summary:
       12 ms  Message                                    3 calls
       13 ms  CallTarget                                 2 calls

Build succeeded.
    0 Warning(s)
    0 Error(s)

Time Elapsed 00:00:00.11

(I've highlighted the key lines)

This file essentially has a Build target that is just used to kick off two other targets, that are the actual tests.

The first, PropertyIsNotSeenProperly illustrates the problem. The second, PropertyWorks, works just fine.

Notice that the TestValue property starts out false, but in both cases, it does appear to get set to true.

However, at the point that the condition for the DoTheBuildSkips target is evaluated, the value of TestValue must be false, which should be impossible.

I've read that the CallTarget is a bit of a deprecated method anyway, so maybe this is all just a problem of old code that hasn't been properly updated along with the rest of MSBuild.

But, I've found that using CallTarget on occasion can simplify some aspects of debugging larger MSBuild scripts, so that's why I've used it. Further, for me anyway, it makes the script a lot easier to read when the steps that it entails are laid out in a list, one CallTarget after another, instead of one target being dependent on another, which depends on another, etc, etc.

Something to be aware of.

posted on Saturday, July 25, 2009 9:19:24 PM (Central Standard Time, UTC-06:00)   •  # •  Comments [0] • 
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 Wednesday, July 22, 2009

I've been working on getting MSBuild setup and configured to handle some Continuous Integration builds for our company. One task that came up was needing to get a large batch of files from our TFS server and pull them down to the appropriate directories on a local machine.

But here's the catch. I didn't want to just pull everything  from those folders down. Some folders contain very large files that didn't really need to come down at all, because the intent was that the build process would be building them.

So, it would have been relatively easy to use the MSBuild Extensions pack to get all the files recursively in my project.

    <Target Name="GetInstallFileSet">
        <MSBuild.ExtensionPack.VisualStudio.TfsSource TaskAction="Get" ItemPath="..\InstallFiles" WorkingDirectory="$(MSBuildProjectDirectory)" Recursive ="true" Force ="true" />
    </Target>

The WorkingDirectory parameter indicates where TFS will base all relative file specs from. The ItemPath indicates the folder location (relative to where the MSBuild proj file is located that this Target is in) that TFS should retrieve. The TaskAction of GET just retrieves all files in that folder, and the Recursive parameter tells TFS to get all files in that ItemPath and all it's subfolders.

Pretty simple, but if there were large files anywhere in the path, TFS will obligingly retrieve them as well, which could suck up a lot of time and bandwidth.

So, first, how to specify only those files that I really want to retrieve? Easy, just use an ItemGroup.

    <Target Name="GetInstallFileSet">
        <ItemGroup>
            <InstallFileSet Include="..\..\Install;
                                     ..\..\Install\System;
                                     ..\..\Install\OtherFiles;
                                     ..\..\Install\DiskSet">
            </InstallFileSet>
        </ItemGroup>
    </Target>

The InstallFileSet ItemGroup will end up with these specific folder names (all relative to the path to the proj file the target is defined in). Unfortunately, I don't see any straightforward way to "leave out" specific files, because using any wildcard specs when defining this ItemGroup would be based on files that already exist on the local workstation, and hence we run the risk of NOT getting newly added files that exist in TFS but not locally.

But, if those files happen to live in specific subfolders, we CAN leave out those subfolders from the list in the INCLUDE attribute of the Item definition above.

Ah, but what about recursion? In the above case, I specifically DO NOT want to recurse down from the first path in the list (..\..\Install), but I DO want to recurse on all other paths.

That's where the 'metadata' aspect of MSBuild comes into place. Modify the ItemGroup slightly.

    <Target Name="GetInstallFileSet">
        <ItemGroup>
            <InstallFileSet Include="..\..\Install>
                <Recurse>false</Recurse>
            </InstallFileSet>
            <InstallFileSet Include="..\..\Install\System;
                                     ..\..\Install\OtherFiles;
                                     ..\..\Install\DiskSet">
                <Recurse>true</Recurse>
            </InstallFileSet>
        </ItemGroup>
    </Target>

Notice that I've split the InstallFileSet item into two pieces, and added the Recurse attribute to each piece.

Now, all the items are still in the single InstallFileSet ItemGroup, but one has a Recurse property of false, the others have it set to true.

Using the ItemGroup

All I have to do now is indicate how to use the ItemGroup that I've defined

...
        <MSBuild.ExtensionPack.VisualStudio.TfsSource TaskAction="Get" ItemPath="@(InstallFileSet)" WorkingDirectory="$(MSBuildProjectDirectory)" Recursive ="%(InstallFileSet.Recurse)" Force ="false" All="true" />
    </Target>

Adding this one TaskAction="Get" line will no perform the Get from TFS on all those Items.

So I ran the build, and... Fail.

TFS gave me a "parsing" error on the ItemName argument. Apparently, it doesn't like being passed a long list of semicolon delimited path names.

Gah. This is where the UnBatching comes in.

Batching Explained

As a build engine, MSBuild will generally try to "batch" multiple items together into one processing "call", so that as few invocations of that call as possible are made, under the assumption that fewer invocations will be faster.

Unfortunately, in some cases, you really don't want the processing batched. In this case, batching would cause multiple paths to be supplied to one invocation of TF.exe (the TFS client app), which, as I mentioned, doesn't know how to deal with that.

The key to understanding batching is MSBuild will batch by default, but will separate out batches based on two things

  1. Any metadata attributes associated with the batch items
  2. How you reference the items in the batch.

1) is easy. In the above example, I've got two values of the metadata tag "Recurse", so MSBuild by default will execute the GET task twice, once, with the Item(s) with Recurse=true, and once for those with Recurse=false.

But 2) is harder to grok. As it is now, I'm using ItemPath="@(InstallFileSet)" to reference the itemgroup. That allows MSBuild to batch the items, but then it splits the batch by the Recurse attribute.

However, if I reference the items by the built in identity metadata tag, MSBuild will consider each item in the group has having unique metadata associated with it, so it will execute the GET task once for each item, do that by using %(InstallFileSet.identity) instead, as in:

...
        <MSBuild.ExtensionPack.VisualStudio.TfsSource TaskAction="Get" ItemPath="%(InstallFileSet.identity)" WorkingDirectory="$(MSBuildProjectDirectory)" Recursive ="%(InstallFileSet.Recurse)" Force ="false" All="true" />
    </Target>

If you build now, you'll notice that the TF.EXE process is launched once for each path in the InstallFileSet ItemGroup, and that the Recurse attribute is applied appropriately depending on which item is being processed.

Conclusion

MSBuild is definitely powerful. In some ways, it's simpler to deal with than the MAKE/NMAKE systems of old, and the source proj files are definitely more flexible in how they can be used.

But, many of the more advanced functions (that you'll end up needing quite quickly) can leave you scratching your head. And the available documentation and examples often don't help much.

The key is patience and experimentation.

posted on Wednesday, July 22, 2009 8:39:51 PM (Central Standard Time, UTC-06:00)   •  # •  Comments [0] • 
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